Long poundsWithoutStone = Math.round((stonesWithDecimal - stone) * 14) // Take the fractional remainder and multiply by 14 Int stone = (int) stonesWithDecimal // Strip off the decimal One way to do this is to do it in 2 separate steps, as below: double kg = 83.456 with float pounds or double pounds or float pounds = something), or the code wouldn't compile otherwise. I'm assuming that you declared pounds and stone before using them here (i.e.
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In theseĬases, the fighter will be piloted by a member of one of the minion races of the shadows. The fighter is going to be used independently and needs discretion that the artificial intelligence does not have. In some cases though, the Shadows will have a pilot in the fighter if Need either a core like the Battleship or a pilot. It is normally flown by a artificial intelligence, and does not Like all Shadow ships the fighter is entirely organic. Its shield is not very powerful, but it does have the ability to slide into hyperspace like its larger cousins. The fighter has the standard Shadow ECM, and has excellent speed and maneuverability due to its gravity drive. Is not in the same league as its counterpart: a rather short ranged Fusion cannon which is very effective against smallĬraft but lacks the punch to do massive damage to larger vessels but by the Vorlons or the more advanced youngerīy the fighters appearance, it is immediately clear that this is a product of Shadow technology: A sleek, mottledīlack hull with a large orifice at the front, a dozen small and large spines sticking out of it and devoid of any Shadow starfighter must rely entirely on speed and maneuverability to survive enemy fire. Hardly better armored than starfighters of the younger races the Readily seen from the low armor rating that it has. The direct counterpart of the Vorlon starfighter, this little craft is very much a replaceable commodity as can be I don't recall this being a problem nearly as much as when I ran Windows 7, which I sorely miss. So it must play Windows sounds, internet/browser audio, video editing, sound editing, etc. I use my PC for additional tasks other than being a dedicated DAW PC. Also, sometimes audio will suddenly become unavailable for my Saffire Audio (default device) when Windows sometimes thinks it would rather be at 16-bit or 44100Hz instead. Hertz frequency is used as the measurement at which the screen is redrawn. This device was previously disabled, and I haven't upgraded the graphics card drivers, which could re-enable it upon installation. How to Change Screen Refresh Rate of a Display in Windows 10 The refresh rate is the number of frames per second your monitor can display. the AMD High Definition Audio Device in the graphics card. For example, just this morning, Windows 10 decided to enable, and make default, my computer monitor's audio device (which it has no speakers), i.e. Is anyone else here frustrated by Windows 10 constantly and randomly changing the default audio device to something other than their external audio interface and/or changing the audio bit rate or sampling frequency? I don't know what the hell is going on, but it seems like I need to change (and sometimes fight) to get the aforementioned settings back in order almost on a daily basis. Windows 10 Constantly Changing Default Audio Device and/or Sampling Rates? There are few house names when it comes to Total War modding, but DarthMod is definitely one of them. Here are the best mods for Total War: Empire: While there’s plenty of mods that tweak this, or fix that, few take a hard look at naval combat, so you’ll be pleased to know there’s one thing you don’t have to worry about. It’s still fondly remembered by many, even if it was a bit of a technical mess on launch, and is often overlooked for its more targeted cousin in Napoleon: Total War.Įmpire: Total War was also the first Total War game to introduce tactical naval combat, something that is considered one of the better aspects of the game. That doesn’t mean there aren’t some excellent choices with which to spruce up the vanilla experience, however, some of which are still being maintained today.Įmpire: Total War kicked off the modern era for the series with shiny new 3D graphics, a new updated engine, and an advanced time period set during the Age of Colonisation and the truly ‘global’ setting. It’s over ten years old now and Empire was never the most popular Total War game, so the scene is quite mature and in some respects, sparse. Let’s take a look at some Empire: Total War mods. Their units are either pretty flexible, or have a general purpose, which makes things easier. I feel like lizard armies worked pretty well without much pre-set formation. Think we missed one? Give us a Modmail and suggest new Subreddits to add to the lists! Total War Center Mod List (Not every mod, but most Overhauls)Ī guide to buildings and economy in Three Kingdoms KamachoThunderbus' Spell Stat Cheat Sheet List of Total War Tools Explaining Historyīig list of recommended reading on classical antiquity Filter ContentĬommunity Message the Mods Join the Offical Discord Join the Subreddit Discord Join our Weekly Q&A Thread Resources If that's your situation, hang around the sub for a couple of days and leave a few comments - you'll be able to post in no time! Need more details? Read our full rules here. Our automoderator also prevents spam by deleting posts from users less than four days old or who have less than three karma. Giveaways and contests must be approved beforehand by the moderation team. No politics allowedĭon't derail threads with off-topic memes or controversy. TROY Total War: TROY - Official TrailerĪll posts must be related to the Total War series.WH2 The Twisted & The Twilight Announcement. Forge World Forge Menu Objects CategorizedĮasy Anti-Cheat and Halo: The Master Chief Collection PC Mods.UT2004 Announcer Replacment - Halo Reach.Non-essential Halo: The Master Chief Collection PC Mods The mod not only moves from a first-person to a third-person camera, but also removes shields, revamps movement and rebalances weapons to better fit the experience of being a squishy, yet nonetheless capable, marine. The Halo Reach - Marine Campaign Project mod aims to make the title's campaign playable from the perspective of a marine, UNSC trooper or ODST, rather than that of a Spartan. (PC and Consoles): If all the codes are gone, then along with the codes will be some kind of music-related question. (PC and Consoles): Try the codes on my latest Mandachord video. Using in the chat or PMing will get my attention faster. If you show up then you may have to be patient I spend a lot of time looking away from my screen figuring out songs and posting stuff. Stop by and say Hi, and I'll give you a code.īasically, if it's in the "evening" US time and you see me post a video or respond in this thread then that means I'm at Orcus. (PC): If you're on PC MWF around 8-12pm US time, I'm usually somewhere in the Pluto relay making tunes. I'll be putting a few codes on my last Mandachord video of the day, but I have additional ways to give out codes. Perhaps most importantly for long-term replayability, you can also expect to see the occasional new Legendary Lord who will shake up a race’s strategic potential in interesting new ways. Over the last few years we’ve been releasing a load of free content alongside updates and paid-for DLCs from new playable factions and units, free additional formats like Linux and Mac and even an entire Campaign Pack expansion.įor Total War: Warhammer, you can also expect a selection of content covering more of the iconic good stuff you’ll see in the main game from new units offering new tactical potential in battle, to new magic lores to augment certain races’ spell-casting arsenal. Of course, we mentioned when we originally announced the game that Total War: WARHAMMER would be part of a trilogy and that we’d be supporting it post-release with a range of content, but now that the New Content Team is getting stuck into the post-release schedule we can tell you a little bit more about our plans. For this week’s blog we thought we’d take a look at the post-release content plans for Total War: WARHAMMER, in particular what sort of content you might expect from Free content updates and DLC before Part II of the trilogy eventually arrives. With limited options for players to make their character customized to minute details, this mod is a welcome addition. It looks really cool, especially if you get the matching hood and mask. This mod provides hoods and masks for your characters to wear. If we all have to wear masks due to the COVID-19 global pandemic, you can be sure this post apocalyptic world requires it as well. It is a necessary and essential tool for any and all modders. It does all this without changing any of the actual executable files that are in the disk, meaning no permanent side effects. The New Vegas Script Extender is a resource for the modding community that increases the capabilities of different resources and scripts. It may take some time to try out all the new features, but I assure you it is worth it. Project Nevada is a mod that seeks to make your Fallout New Vegas experience more interesting and unique, as well as more difficult and challenging – all while remaining fun and interactive. This is a very large project that has a lot of different features including Dynamic crosshair, bullet time, sprint, grenade hotkey, slower backpedaling, immersive health visuals, immersive primary needs, explosive entry, control panel, inventory sorter, chargeable weapons and more.īeing one of the largest and most detailed projects for Fallout New Vegas, it completely changes the game and makes it a lot better than before. |
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